I Don’t See That Here

Since I play and write interactive fiction, I’ve compared Eli’s grasp of English to IF parsers before. He’s progressed beyond the Scott Adams two-word parser, though now he is like a parser that pretends to know words it doesn’t.

ME: Do your eyes hurt?
ELI: No.
ME: Does your nose hurt?
ELI: No.
ME: Do your knees hurt?
ELI: No.
ME: Do your mitochondria hurt?
ELI: No.

He may have been correct, but he did have a fifty-fifty chance of guessing correctly.

5 thoughts on “I Don’t See That Here

  1. After observing Dante’s behavior, I’ve concluded that babyhood is just like one big, sparsely implemented IF game that keeps adding content and depth as you go.

    >X BLOCK
    The block is red and fuzzy.

    >GET BLOCK
    Taken.

    >SHAKE BLOCK
    Nothing happens.

    >PUSH BLOCK
    Nothing happens.

    >PUT BLOCK ON TABLE
    The block is now on the table.

    >PUSH BLOCK
    The block falls off the table!

    *** Your score has just increased ***

  2. Surely, if he knows what *does* hurt, then for any random bit you name that isn’t the same bit as the one he knows hurts, the odds of “No” being the right answer are a lot better than even.

    Or is this me not understanding how probability works again?

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