Review: Hyper Dash

Way back in October, I posted about Eli playing with Legos in his room. Then a nice man named Devin Kingdon offered to send Eli a game called Hyper Dash to play with. I said yes and that we’d review it here.

Bad Misty.

It’s nearly February and still no review.

So here it is! And it’s in no way more positive than it should be because of the delay!

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I’ve had a lot of fun with Hyper Dash. One game included is called Micro Dash and puts me in mind of a modern day Simon, which I had and loved as a child. (Side note: How sad is it that when I went to search for Simon, Google sent me to www.handheldmuseum.com?) In Hyper Dash there are multiple levels of difficulty, so it scales great for different age groups and level of ability, and at the highest level of difficulty even calls for simple computational ability. Also, I need the math practice.

We played with it with Eli some; however, he is a bit on the young side for it still. It’s rated ages 6-12 and I’d say that’s about right. He wants to play with it but at 3 1/2 – 4, he just doesn’t have the coordination to do it easily, so he gets frustrated.

I do like the dash part of the game. Eli needs more activities that call for movement and this game provides that. The further you spread the targets the more exercise the kids can get. I’m envisioning spreading them to the four corners of our 1/2 acre lot and the extra sleeping that will ensue from the exercise!

So we’ll definitely be hanging on to it until Eli is old enough to use it properly. Until then, don’t mind me, I’m off for another round of Micro Dash!

Thanks to Devin at Wild Planet for sending out Hyper Dash for us to play with. Also, check out the company’s senior management team. Those folks look they are having a blast at Wild Planet.

3 thoughts on “Review: Hyper Dash

  1. And here I thought “Hyper Dash” was the thing that happens when I try to get Z ready for daycare in the morning, and he gets his coat on and then runs back into the house.

  2. Speaking of hand held devices, I loved Merlin… it had a small matrix of buttons with LEDs and would play various simple games.

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