January 20, 2012 – 9:54 am
Growing up, I loved the Sierra On-Line video games. They were the first adventure games I played that had graphics. Oh, the graphics they had! Sixteen colors! (Assuming you had an IBM PCjr or a Tandy 1000, like me.) And the music! Blippy bloopy music! Plus instant-death and read-the-designer’s-mind puzzles!
Look, it was the ’80s. We […]
In my discussion of Portal 2, I talked about the game had the best voice acting I’d ever heard in a videogame. Sadly, as this video shows, that’s damning with faint praise.
My favorites are the over-written ones that sound like they should be in the Lyttle Lytton contest. Right now I’m torn between “Hold me […]
(This essay, needless to say, is going to spoil Portal 2 like the recent tornado and subsequent power outage did to the food in my refrigerator. Don’t read if you haven’t played the game.)
Almost four years ago, Valve released Portal, a little game stuck in The Orange Box alongside much more eagerly awaited games like […]
March 14, 2011 – 11:11 pm
It turns out that a game designed to have religious overtones has rapidly gone through a lifecycle that mimics several Western religions.
For the past several years the Game Design Challenge panel at the Games Developer Conference has asked a few game developers to spend the week before GDC creating a themed game. This year the […]
February 20, 2011 – 1:45 pm
The trailer for the game Dead Island is striking both in content and presentation. The trailer’s focus on a young girl turned into a zombie has sparked debate, so of course I have to weigh in!
Be warned: the trailer is gory and disturbing.
The trailer is for a game but it functions like a film […]