I Don’t See That Here

Posted by Stephen on October 24th, 2006 at 2:11 PM

Since I play and write interactive fiction, I’ve compared Eli’s grasp of English to IF parsers before. He’s progressed beyond the Scott Adams two-word parser, though now he is like a parser that pretends to know words it doesn’t.

ME: Do your eyes hurt?
ELI: No.
ME: Does your nose hurt?
ELI: No.
ME: Do your knees hurt?
ELI: No.
ME: Do your mitochondria hurt?
ELI: No.

He may have been correct, but he did have a fifty-fifty chance of guessing correctly.

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5 Comments »

Comment by katre

Hmm, that must be my problem today. I’m achy all over because my mitochondria hurt!

Posted on October 24, 2006 at 2:14 pm

Comment by Geof F. Morris

I think that I would have loved to have been party to that conversation. :lol:

Posted on October 24, 2006 at 3:39 pm

Comment by Paul O'Brian

After observing Dante’s behavior, I’ve concluded that babyhood is just like one big, sparsely implemented IF game that keeps adding content and depth as you go.

>X BLOCK
The block is red and fuzzy.

>GET BLOCK
Taken.

>SHAKE BLOCK
Nothing happens.

>PUSH BLOCK
Nothing happens.

>PUT BLOCK ON TABLE
The block is now on the table.

>PUSH BLOCK
The block falls off the table!

*** Your score has just increased ***

Posted on October 25, 2006 at 12:10 am

Comment by Ross

Surely, if he knows what *does* hurt, then for any random bit you name that isn’t the same bit as the one he knows hurts, the odds of “No” being the right answer are a lot better than even.

Or is this me not understanding how probability works again?

Posted on October 31, 2006 at 8:21 am

Comment by Stephen

No, I think you’re right. The exchange just amused me.

Posted on October 31, 2006 at 8:47 am

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