Home page
Contents
Complete text |
"Child's Play" by Stephen Granade
[The source code to Child's Play is licensed under
a Creative Commons NonCommercial Sampling Plus 1.0 License. You are
encouraged to take large chunks of the source and incorporate them
into your games.]
Include Extended Banner by Stephen Granade. Include Plurality by Emily Short. Include Unicode Character Names by Graham Nelson.
The release number is 4. The story creation year is 2007. The story headline is "A child, a toy, and a rival". The story genre is "Fiction". The story copyright string is "2007-2008". The story rights statement is "All rights reserved." The story description is "It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys.
She shouldn't get your toys.
You tried telling the mom this but she doesn't understand you. She mostly ignored you but then she just shoved a pacifier in your mouth and changed your diaper."
- VOLUME 0 - On I7 Extensions and Bug Workarounds
- - - - - Section 0 - Compilation Smallerization (for Z-machine only)
- - - - - Section 1 - Extensions & Workarounds
- VOLUME 1 - On New and Changed Kinds
- - - - Chapter 1 - New Kinds, Which Extend the Taxonomy of the World
- - - - Chapter 2 - Modified Existing Kinds, Which Allow for Richer Gameplay
- VOLUME 2 - On Changes to the World Model
- - - - Chapter 1 - New and Changed Actions, Which Extend or Restrict a Player's Range of Action
- - - - Chapter 2 - Printing the Description Of Activity, Which Allows Us to Tack Things Onto Descriptions
- - - - Chapter 3 - Sizes, Which Have an Effect on Carrying Capacity
- - - - Chapter 4 - Heights, Which Allow Us to Roughly Judge How High Up Something Is
- - - - - Section 1 - Height Definitions
- - - - - Section 2 - Height Checking Rules
- - - - Chapter 5 - Gnawing and Chewing, Which Allow Babies to Chew On Things
- - - - - Section 1 - The Gnawing Relation and Dampness
- - - - - Section 2 - Chewing and Stopping Chewing
- - - - Chapter 6 - Clinging, Cruising, and Standing, Which Allows Babies To Pull Up On Items and Move Around
- - - - - Section 1 - The Clinging Relation
- - - - - Section 2 - Standing, Standing Using and Sitting Down
- - - - - Section 3 - Cruising
- - - - Chapter 7 - Fascination, Which Allows Babies to be Fixated on Objects
- - - - Chapter 8 - Scoping, Which is Fiddled Because in This Game Regions Are Really Rooms
- - - - Chapter 9 - Pre-writing a Paragraph About, Which is a New Activity To Allow Us to Collate Playmates' Paragraphs in Room Descriptions
- - - - Chapter 10 - Visitation, Which Puts Hooks on the Player Entering Rooms
- - - - Chapter 11 - Noticeability, Which Keeps People from Seeing Things
- VOLUME 3 - On the Physical Environment
- - - - Chapter 0 - The Player's Stuff
- - - - Chapter 1 - Beneath the Covers
- - - - Chapter 2 - The Living Room
- - - - - Section 1 - The Middle of the Living Room (Introduction scene only)
- - - - - Section 2 - North End of Loveseat
- - - - - Section 3 - Rocking Chair Room
- - - - - Section 4 - Small Open Area
- - - - - Section 5 - South End of Loveseat
- - - - - Section 6 - Middle of the Living Room
- - - - - Section 7 - TV Room
- - - - - Section 8 - West End of Couch
- - - - - Section 9 - Middle of Couch
- - - - - Section 10 - East End of Couch
- - - - - Section 11 - Behind the Loveseat
- - - - - Section 12 - By the Cabinet
- - - - - Section 13 - Secret Space Behind the Footstool
- - - - - Section 14 - Regions
- VOLUME 4 - On Other People
- - - - Chapter 1 - Adults
- - - - - Section 0 - Chatter Rules
- - - - - Section 1 - The Mom
- - - - - Section 2 - Marion Kinmundy
- - - - - Section 3 - Lisa Sandoval
- - - - - Section 4 - Parry Mason
- - - - - Section 5 - Becca Thorsby
- - - - Chapter 2 - Playmates
- - - - - Section 1 - Zoe Kinmundy
- - - - - Section 2 - Cassie Sandoval
- - - - - Section 3 - Watson Mason
- - - - - Section 4 - Jemison Thorsby
- VOLUME 5 - On Scenes
- - - - Chapter 0 - Suffocation
- - - - Chapter 1 - Goading
- - - - Chapter 2 - Introduction
- - - - Chapter 3 - Playtime
- - - - Chapter 4 - Tabletime
- - - - Chapter 5 - Snacktime
- - - - Chapter 6 - Picturetime
- - - - Chapter 7 - Costumetime
- - - - - Section 1 - Dejectiontime
- - - - - Section 2 - Cooperationtime
- - - - Chapter 8 - Climaxtime
- VOLUME 6 - On Directives That Make the Game Pretty or More Entertaining
- - - - Chapter 1 - Miscellaneous Options
- - - - Chapter 2 - Screen Effects
- - - - Chapter 3 - Random Commands
- - - - Chapter 4 - Scoring
- - - - Chapter 5 - Commentary Track
- - - - Chapter 6 - Menu System
- - - - Chapter 7 - Re-written Messages
- Volume 7 - On Things That Are Not For General Consumption - Not for release
- - - - Chapter 0 - Debugging Actions and Rules
- - - - Chapter 1 - Full Tests
- - - - Chapter 2 - Scene Tests
- - - - - Section 1 (for Z-Machine only)
- - - - - Section 2 (for Glulx only)
- - - - Chapter 3 - Action Tests
|